Reimu Hakurei (
fantasy_heaven) wrote2017-04-01 08:20 pm
![[personal profile]](https://www.dreamwidth.org/img/silk/identity/user.png)
Application for Synodipora
P L A Y E R;
NAME: Prof
AGE: 30
PLAYER JOURNAL:
prof
TIMEZONE: Central US
CONTACT:
ProfessorProf
OTHER CHARACTERS PLAYED: N/A
C H A R A C T E R;
NAME: Reimu Hakurei
CANON: Touhou Project
POINT IN CANON: After the events of Legacy of Lunatic Kingdom
AGE: ~16
APPEARANCE: Here
CANON HISTORY: Here
CANON PERSONALITY:
Reimu's identity and personality are tied to her role in society. As the Hakurei Shrine Maiden, Reimu is tasked with protecting the human village from youkai, but also exists outside of it, living at a shrine far from the rest of the community. So, she's an outsider to one half of Gensokyo and an enemy of the other - youkai need to get past her to do anything that causes trouble for humans, and the villagers give her a wide berth, saying her shrine is haunted by youkai and no place for humans to visit.
This leaves Reimu herself as a walking mess of contradictions. She describes herself as an enemy of youkai, but the strange truth is that most of her friends aren't human. Her job is to exterminate youkai, but she lets them loiter around her shrine after fights. Reimu's reasoning for hanging out with her sworn enemies so often is complex, and she wouldn't be able to explain it if you asked her. Part of it is ego - once she's dealt with an enemy once, she figures she can probably do it again, so there's no harm in letting them loiter around. She defeats youkai and accuses them of being up to no good on a regular basis, but she doesn't actually hate them. She doesn't really hate anyone; she just wants to do her job and do it well.
Reimu takes her work as a shrine maiden very seriously, but her idea of what a shrine maiden's duties are may be a little off-base. First priority is "exterminate youkai", which in practice means that when anything weird happens, she immediately charges off to follow her (admittedly impressive) intuition in a meandering quest to figure out who's behind it. She assumes some kind of villain is behind every incident, and that whoever she happens to run into along the way who looks at least a little suspicious is probably either said villain or at least in cahoots with them. So, once she gets into Incident Resolution Mode, she's hard to talk any sense into and will probably end up fighting whoever's in her way. Not to the death, of course - despite the 'exterminate' in the job description, all fights in Gensokyo are until one side or the other gives up, and she respects that because that way the youkai don't kill her when she loses.
Second priority on the job is accumulating resources for the shrine - sometimes faith, but more often this means money. Reimu's dedication to her shrine is as steadfast as it is totally missing the point of religion as a whole. She wants the faith of the people in order to one-up her rival shrine. She wants money in the donation box, so she comes up with an endless procession of get-rich-quick schemes to try and court popularity and get people visiting her shrine again. Each scheme is impulsive, short-sighted, and either fails spectacularly or only boosts shrine traffic for a few days before falling apart. Every time, there's some kind of deep personal lesson to be learned, and every time she resists learning that lesson with all her might, because it would mean that the smug people lecturing her about her job were right. Reimu's pride and stubborn nature doesn't let her back down from something just because it isn't working.
Off the job, Reimu is easy-going to the point of coming off as totally lazy. Her work doesn't take up much of her spare time, so she can often be found sweeping the shrine, drinking tea, staring off into the distance, getting drunk, and generally doing nothing whatsoever. Boredom is Reimu's happy place - if she's bored, it means nothing is going wrong, and she can just chill out and relax without having to put any effort into anything. Her ultimate dream would be for peace to reign in Gensokyo, so that she could dedicate her life to sitting around eating snacks and having zero obligations. However, she's never going to quit her job to make that happen - as far as she's concerned, she's the only person in the world qualified to do her job, so no matter how much she might complain, she'll keep protecting the human village and trying fruitlessly to hype up her shrine.
Between the seeming laziness and her very straightforward personality, Reimu can come off as pretty damn shallow. She makes no effort to disguise her emotions, smiling when happy and giving anyone who pisses her off a piece of her mind right away. However, underneath the easygoing exterior is a hard-working but misguided egomaniac who fights strangers out of professional obligation and then snarks at them over tea the next day.
POINT OF DEPARTURE: None
VETERAN?: No
ABILITIES:
Flight: Reimu can fly through the air as easily as walking or breathing, and can push the limits of this ability to bend space a bit, teleporting short distances (assuming this will be capped).
Shrine Maiden: Reimu has a wide variety of skills for exterminating troublesome youkai, using everything from banishing rituals to big, flashy energy attacks. Her powers are most effective against fighting demons, spirits, and gods, so enemies who aren't like that are a problem for her.
Barriers: Due to her job maintaining the Great Hakurei Barrier, Reimu has extreme aptitude for dealing with magical barriers. She can create barriers to block attacks, barriers that explode, barriers to trap enemies, and barriers to transmit attacks remotely. She is also highly proficient at dismantling other people's magic barriers (naturally this won't extend to barriers the RP needs up to function).
Divine channeling: Reimu has the power of invoking Gensokyo's native gods into her body and borrowing their powers. However, it isn't clear whether or not this applies to foreign gods, so I'll leave it up to mod judgment whether or not this will let her have any interesting interactions with the masters of liminal space. Her training in this power is incomplete, so she isn't very good at doing it consistently.
INVENTORY:
2x Yin-Yang Orb, baseball-sized magic items that channel the power of the god of Reimu's shrine to act as exorcising weapons against spiritual entities, effectively acting as capacitors that store and release spiritual power.
1x gohei, another anti-demon purification weapon.
A thick stack of ofuda, talismans that are used for spells that seal or exterminate monsters.
ANYTHING ELSE WE SHOULD KNOW? I'm getting my icons redone and creating a new journal for it, so this isn't the journal I'll be joining the game with. I'll reply with the real journal to be used after app processing.
M A R K S;
JUSTIFICATION:
Fool: Reimu's entire career is a series of new adventures, often taken up on a whim, led by an immature and slightly clueless heroine towards endings that are, in themselves, new beginnings.
Emperor: She's not a leader, but Reimu does consider herself something of an authority figure regarding what youkai are or aren't allowed to do in Gensokyo, and gets mad when they try to cross her.
Chariot: Reimu is so impulsive that every time a mysterious incident happens, she launches herself into recklessly dealing with it to the point that she ends up fighting several characters who didn't actually have anything to do with what was going on.
VETO:
Strength: Self-control, gentleness and serenity are basically the exact opposite of Reimu's personality.
S A M P L E S;
ACTIONSPAM SAMPLE: Here. Format is third-person, but I was assured that this can still satisfy the requirement.
PROSE SAMPLE:
"Hey! Open up in there!"
Reimu pounded on the mansion door again in spite of the silence that continued to greet her in response. She knew they weren't sleeping in there. What kind of vampire would be asleep at midnight?
The sequence of events leading Reimu here had been, in her mind, perfectly sensible. Some rumors were spreading around the village of livestock disappearing right under people's noses. If most youkai needed livestock for some reason, they could just take them by force or convince the humans to let them go normally. The only ones fast enough to just grab a cow or something without being seen where the tengu, but they generally seemed content to distribute newspapers, so this wasn't really their style. So, that plus a couple random scuffles with troublemakers who turned out to have nothing to do with it led her to one possible culprit: Scarlet's stupid pet chupacabra.
After another minute of knocking and yelling, the door cracked open, still chained shut. From the other side, the vampire's maid inquired politely about what might be the matter. Just great - vampires, she could handle, but this girl was always hard to deal with.
"Open the door! Remilia let her weird pet out, and it's causing trouble in the village. Let me in so I can tell her to do something about it."
The maid politely wondered if there was any proof that this was the case. Technically, no, there wasn't, but that wasn't any reason for Reimu to back down.
"Th-The fact that you're not letting me in must mean that you're trying to hide something! I don't need evidence or anything like that, I just need to resolve this incident before it gets out of hand."
The maid ventured that, perhaps, it was a shrine maiden's job to find and capture any monster that might be causing trouble in the human village, and not hers. Reimu raised her voice.
"This is totally different! Your boss already took responsibility for that thing, so it's HER job to keep it under control! She's not helping at all, so I have to persuade her to do something about it by force!"
The maid suggested that, if Reimu had any complaints she could take them up with the complaints department, which would be seeing to her needs shortly. Reacting on impulse, Reimu leapt backwards as the mansion gatekeeper descended in a diving kick from above, cracking the ground where she was just standing. Gritting her teeth but with her mood already improving, her hand flew to her gohei as she took to the skies. Rather than arguing in circles with obstinate maids, all she had to do now was fight her way through like always. What could be more straightforward than that?
NAME: Prof
AGE: 30
PLAYER JOURNAL:
![[personal profile]](https://www.dreamwidth.org/img/silk/identity/user.png)
TIMEZONE: Central US
CONTACT:
OTHER CHARACTERS PLAYED: N/A
C H A R A C T E R;
NAME: Reimu Hakurei
CANON: Touhou Project
POINT IN CANON: After the events of Legacy of Lunatic Kingdom
AGE: ~16
APPEARANCE: Here
CANON HISTORY: Here
CANON PERSONALITY:
Reimu's identity and personality are tied to her role in society. As the Hakurei Shrine Maiden, Reimu is tasked with protecting the human village from youkai, but also exists outside of it, living at a shrine far from the rest of the community. So, she's an outsider to one half of Gensokyo and an enemy of the other - youkai need to get past her to do anything that causes trouble for humans, and the villagers give her a wide berth, saying her shrine is haunted by youkai and no place for humans to visit.
This leaves Reimu herself as a walking mess of contradictions. She describes herself as an enemy of youkai, but the strange truth is that most of her friends aren't human. Her job is to exterminate youkai, but she lets them loiter around her shrine after fights. Reimu's reasoning for hanging out with her sworn enemies so often is complex, and she wouldn't be able to explain it if you asked her. Part of it is ego - once she's dealt with an enemy once, she figures she can probably do it again, so there's no harm in letting them loiter around. She defeats youkai and accuses them of being up to no good on a regular basis, but she doesn't actually hate them. She doesn't really hate anyone; she just wants to do her job and do it well.
Reimu takes her work as a shrine maiden very seriously, but her idea of what a shrine maiden's duties are may be a little off-base. First priority is "exterminate youkai", which in practice means that when anything weird happens, she immediately charges off to follow her (admittedly impressive) intuition in a meandering quest to figure out who's behind it. She assumes some kind of villain is behind every incident, and that whoever she happens to run into along the way who looks at least a little suspicious is probably either said villain or at least in cahoots with them. So, once she gets into Incident Resolution Mode, she's hard to talk any sense into and will probably end up fighting whoever's in her way. Not to the death, of course - despite the 'exterminate' in the job description, all fights in Gensokyo are until one side or the other gives up, and she respects that because that way the youkai don't kill her when she loses.
Second priority on the job is accumulating resources for the shrine - sometimes faith, but more often this means money. Reimu's dedication to her shrine is as steadfast as it is totally missing the point of religion as a whole. She wants the faith of the people in order to one-up her rival shrine. She wants money in the donation box, so she comes up with an endless procession of get-rich-quick schemes to try and court popularity and get people visiting her shrine again. Each scheme is impulsive, short-sighted, and either fails spectacularly or only boosts shrine traffic for a few days before falling apart. Every time, there's some kind of deep personal lesson to be learned, and every time she resists learning that lesson with all her might, because it would mean that the smug people lecturing her about her job were right. Reimu's pride and stubborn nature doesn't let her back down from something just because it isn't working.
Off the job, Reimu is easy-going to the point of coming off as totally lazy. Her work doesn't take up much of her spare time, so she can often be found sweeping the shrine, drinking tea, staring off into the distance, getting drunk, and generally doing nothing whatsoever. Boredom is Reimu's happy place - if she's bored, it means nothing is going wrong, and she can just chill out and relax without having to put any effort into anything. Her ultimate dream would be for peace to reign in Gensokyo, so that she could dedicate her life to sitting around eating snacks and having zero obligations. However, she's never going to quit her job to make that happen - as far as she's concerned, she's the only person in the world qualified to do her job, so no matter how much she might complain, she'll keep protecting the human village and trying fruitlessly to hype up her shrine.
Between the seeming laziness and her very straightforward personality, Reimu can come off as pretty damn shallow. She makes no effort to disguise her emotions, smiling when happy and giving anyone who pisses her off a piece of her mind right away. However, underneath the easygoing exterior is a hard-working but misguided egomaniac who fights strangers out of professional obligation and then snarks at them over tea the next day.
POINT OF DEPARTURE: None
VETERAN?: No
ABILITIES:
Flight: Reimu can fly through the air as easily as walking or breathing, and can push the limits of this ability to bend space a bit, teleporting short distances (assuming this will be capped).
Shrine Maiden: Reimu has a wide variety of skills for exterminating troublesome youkai, using everything from banishing rituals to big, flashy energy attacks. Her powers are most effective against fighting demons, spirits, and gods, so enemies who aren't like that are a problem for her.
Barriers: Due to her job maintaining the Great Hakurei Barrier, Reimu has extreme aptitude for dealing with magical barriers. She can create barriers to block attacks, barriers that explode, barriers to trap enemies, and barriers to transmit attacks remotely. She is also highly proficient at dismantling other people's magic barriers (naturally this won't extend to barriers the RP needs up to function).
Divine channeling: Reimu has the power of invoking Gensokyo's native gods into her body and borrowing their powers. However, it isn't clear whether or not this applies to foreign gods, so I'll leave it up to mod judgment whether or not this will let her have any interesting interactions with the masters of liminal space. Her training in this power is incomplete, so she isn't very good at doing it consistently.
INVENTORY:
2x Yin-Yang Orb, baseball-sized magic items that channel the power of the god of Reimu's shrine to act as exorcising weapons against spiritual entities, effectively acting as capacitors that store and release spiritual power.
1x gohei, another anti-demon purification weapon.
A thick stack of ofuda, talismans that are used for spells that seal or exterminate monsters.
ANYTHING ELSE WE SHOULD KNOW? I'm getting my icons redone and creating a new journal for it, so this isn't the journal I'll be joining the game with. I'll reply with the real journal to be used after app processing.
M A R K S;
JUSTIFICATION:
Fool: Reimu's entire career is a series of new adventures, often taken up on a whim, led by an immature and slightly clueless heroine towards endings that are, in themselves, new beginnings.
Emperor: She's not a leader, but Reimu does consider herself something of an authority figure regarding what youkai are or aren't allowed to do in Gensokyo, and gets mad when they try to cross her.
Chariot: Reimu is so impulsive that every time a mysterious incident happens, she launches herself into recklessly dealing with it to the point that she ends up fighting several characters who didn't actually have anything to do with what was going on.
VETO:
Strength: Self-control, gentleness and serenity are basically the exact opposite of Reimu's personality.
S A M P L E S;
ACTIONSPAM SAMPLE: Here. Format is third-person, but I was assured that this can still satisfy the requirement.
PROSE SAMPLE:
"Hey! Open up in there!"
Reimu pounded on the mansion door again in spite of the silence that continued to greet her in response. She knew they weren't sleeping in there. What kind of vampire would be asleep at midnight?
The sequence of events leading Reimu here had been, in her mind, perfectly sensible. Some rumors were spreading around the village of livestock disappearing right under people's noses. If most youkai needed livestock for some reason, they could just take them by force or convince the humans to let them go normally. The only ones fast enough to just grab a cow or something without being seen where the tengu, but they generally seemed content to distribute newspapers, so this wasn't really their style. So, that plus a couple random scuffles with troublemakers who turned out to have nothing to do with it led her to one possible culprit: Scarlet's stupid pet chupacabra.
After another minute of knocking and yelling, the door cracked open, still chained shut. From the other side, the vampire's maid inquired politely about what might be the matter. Just great - vampires, she could handle, but this girl was always hard to deal with.
"Open the door! Remilia let her weird pet out, and it's causing trouble in the village. Let me in so I can tell her to do something about it."
The maid politely wondered if there was any proof that this was the case. Technically, no, there wasn't, but that wasn't any reason for Reimu to back down.
"Th-The fact that you're not letting me in must mean that you're trying to hide something! I don't need evidence or anything like that, I just need to resolve this incident before it gets out of hand."
The maid ventured that, perhaps, it was a shrine maiden's job to find and capture any monster that might be causing trouble in the human village, and not hers. Reimu raised her voice.
"This is totally different! Your boss already took responsibility for that thing, so it's HER job to keep it under control! She's not helping at all, so I have to persuade her to do something about it by force!"
The maid suggested that, if Reimu had any complaints she could take them up with the complaints department, which would be seeing to her needs shortly. Reacting on impulse, Reimu leapt backwards as the mansion gatekeeper descended in a diving kick from above, cracking the ground where she was just standing. Gritting her teeth but with her mood already improving, her hand flew to her gohei as she took to the skies. Rather than arguing in circles with obstinate maids, all she had to do now was fight her way through like always. What could be more straightforward than that?